The server is hosted only while the host is connected. If the host leaves, all players get disconnected. When creating a listen server, one person must be the "host" and the others connecting to the host are the "players" or "clients." If one prefers to make a dedicated server in which this doesn't happen (also allowing for more versatility), they should follow the instruction in Hosting a Dedicated Server. Listen servers are only supported in Unturned (classic), and cannot be hosted in Unturned (version 3). The most common methods of server hosting are the "port-forwarding" method, the "Hamachi" method, and the local LAN method between players on the same network. Port-forwarding allows players outside of your Local Area Network (LAN) to connect to you.It requires changing your router settings to open a particular game's port. It also requires you share your IP with any players, which may pose a security risk. It is a program that all players - host and clients - must download. The host and clients create a Hamachi network that automatically opens the necessary ports and gives everyone a local virtual IP address. In essence, everyone connected to a Hamachi network are all on a LAN. The Hamachi method is also available for players that are already on the same LAN. Hamchi Port-Forwarding is for inexperienced hosters.(I recommend this for dedicated servers, since the players only have to type in the ip, they don't need hamachi) The host needs Hamachi, but the players DON'T.
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